ECHO: AccessibilityCore
Foundation
Readable HUD scale, reduced motion, contrast themes, captions, prompt remaps, and narration metadata contracts.

Module Registry
The building blocks of ECHO experiences.
Official modules are shown as platform components with status, versions, dependencies, standalone support, Ashfall usage, docs links, and GitHub paths.
Catalog
Core, interface, Ashfall, platform, and future modules all render from data/modules.json so the site can evolve into a real registry later.
Foundation
Readable HUD scale, reduced motion, contrast themes, captions, prompt remaps, and narration metadata contracts.
Platform
Provides adapter.neoforge, adapter.echonative, adapter.echoruntimestandalone, echo.native.registry, echo.native.lifecycle, echo.native.events, echo.native.commands, echo.native.config, echo.native.network, echo.native.resources, echo.native.capabilities, echo.native.attachments, echo.native.worldgen, echo.native.render, echo.native.screens, echo.native.savedata for the ECHO module graph.
Gameplay
Provides echo.sdk.publicapi for the ECHO module graph.
Gameplay
Provides arcana.aetherworks, arcana.aethermachines, arcana.aetherstorage for the ECHO module graph.
Foundation
Provides ai.tasks, ai.taskqueue, ai.promptbundle, ai.nextphaseprompt, ai.runreport, ai.safecommands for the ECHO module graph.
Gameplay
Provides agriculture.reclamation, agriculture.greenhouse, agriculture.hydroponics, agriculture.ecology for the ECHO module graph.
Foundation
Provides arcana.core, arcana.aether, arcana.providers for the ECHO module graph.
Experience
Arcana Division is the official experience owner for magical research, rituals, familiars, curses, rifts, anomaly containment, Arcana stations, Arcana loot, and Arcana world rules.
Player Interface
Provides arcana.index, arcana.knowledge, arcana.reference for the ECHO module graph.
Gameplay
Provides armory.bench, armory.gear, armory.loadouts, armory.repair, armory.upgrades for the ECHO module graph.
Experience
Provides ashfall.content, ashfall.missions, ashfall.protocol, ashfall.survival, ashfall.world for the ECHO module graph.
Foundation
Provides assets.registry, assets.validation, textureforge.prompts, textureforge.reports for the ECHO module graph.
Gameplay
Asset import, naming validation, thumbnails, texture and sound manifests, and missing asset report contracts.
Foundation
Provides atmosphere.fog, atmosphere.hooks, atmosphere.profiles, atmosphere.sky for the ECHO module graph.
Foundation
Balance tables and audits for recipes, progression pacing, combat stats, economy, loot, energy, and survival pressure.
Gameplay
Provides basegrid.claims, basegrid.commands, basegrid.permissions, basegrid.screens for the ECHO module graph.
Foundation
Provides biome.ambience, biome.hazards, biome.holomaplayers, biome.profiles for the ECHO module graph.
Gameplay
Provides blackbox.archive, blackbox.evidence, blackbox.memory, blackbox.mystery, blackbox.protocol, blackbox.story for the ECHO module graph.
Content
Provides blockworks.blocks, blockworks.buildercatalog, blockworks.palettekits, blockworks.patterncutter, blockworks.worldgen for the ECHO module graph.
Foundation
Reusable authoring blueprints for common content types and Studio template generation.
Foundation
Provides bridge.codex, bridge.cyberdex, bridge.streaminglogs, bridge.safeactions, bridge.confirmations, bridge.heartbeat for the ECHO module graph.
Foundation
Provides camera.profiles, camera.safety, camera.screenshotmode, camera.shake for the ECHO module graph.
Foundation
Runtime capability negotiation over descriptor provides and consumes so optional integrations are clean, inspectable, and fallback-safe.
Foundation
Provides cinematic.pacing, cinematic.screenshotmode, cinematic.sequences, cinematic.triggers for the ECHO module graph.
Foundation
Provides codex.archive, codex.discovery, codex.search for the ECHO module graph.
Foundation
Provides combat.armorprofiles, combat.damage, combat.telemetry, combat.weapontraits for the ECHO module graph.
Gameplay
Generic loot pools, baseline block drops, and starter cache contracts.
Gameplay
Provides community.discordrelay, community.serverevents, community.serverstatus, launcher.serverstatusbridge for the ECHO module graph.
Foundation
Provides content.availability, content.gates, content.ownership, content.references for the ECHO module graph.
Gameplay
Provides convoy.cargo, convoy.depots, convoy.fuel, convoy.routes, convoy.vehicles for the ECHO module graph.
Foundation
Provides echo.core, echo.services, echo.runtimemodules, echo.spine, echo.config, echo.missions, echo.network, echo.index, echo.world, echo.map, echo.factions, and echo.diagnostics for the ECHO module graph.
Foundation
Provides creator.adapters, creator.codexstudio, creator.dashboard, creator.drafts, creator.validation for the ECHO module graph.
Foundation
Provides creature.aiprofiles, creature.archetypes, creature.scanmetadata for the ECHO module graph.
Gameplay
Shared creature role taxonomy for experience-specific mobs.
Foundation
Launcher and Studio recommendations for module fit, bundle previews, dependency explanations, and readiness badges.
Foundation
Provides curse.cleansing, curse.contracts, curse.diagnostics, curse.persistence, curse.stages for the ECHO module graph.
Platform
Provides echo.data for the ECHO module graph.
Gameplay
Human-readable explanations for broken module graphs, conflicts, version gaps, missing artifacts, and bad optional integrations.
Foundation
Provides difficulty.adaptive, difficulty.profiles, difficulty.telemetry for the ECHO module graph.
Foundation
Blackouts, earthquakes, station failures, storm disasters, and recovery event contracts.
Foundation
Provides economy.barter, economy.currencies, economy.factionshops, economy.tradevalidation for the ECHO module graph.
Foundation
Provides encounter.bossgates, encounter.definitions, encounter.factionpatrols for the ECHO module graph.
Player Interface
Gear slots, durability rules, upgrades, modifiers, and loadout validation contracts.
Foundation
Provides event.scheduler, event.validation, event.worldevents for the ECHO module graph.
Foundation
Route preparation, risk budgets, extraction loops, and travel contract surfaces.
Foundation
Factions, reputation, standings, vendors, hostility, alliances, territory hooks, and mission consequence contracts.
Foundation
Provides familiar.bonds, familiar.commands, familiar.companions, familiar.registry, familiar.upgrades for the ECHO module graph.
Foundation
Shared survival/content ownership, dependency, alias, and legal identity contracts.
Foundation
Provides galacticcore.content, galacticcore.celestialroutes, galacticcore.lifesupport, galacticcore.rockets, galacticcore.legacyparitymap for the ECHO module graph.
Content
Provides grimoire.archive, grimoire.lore, grimoire.progressionrecords, grimoire.terminal for the ECHO module graph.
Player Interface
Provides guide.pages, guide.search, guide.unlockvisibility for the ECHO module graph.
Foundation
Generic hazards for heat, cold, radiation, oxygen, pressure, corruption, disease, and storm exposure.
Foundation
Provides runtime.health for the ECHO module graph.
Player Interface
Provides holomap.layers for the ECHO module graph.
Foundation
Provides hud.compassindicators, hud.hazardmeters, hud.missiontracker, hud.safearea, hud.widgets for the ECHO module graph.
Player Interface
Provides index.recipes, index.inventoryoverlay, echoindex:inventoryoverlay for the ECHO module graph.
Gameplay
Provides industrial.factories, industrial.machines, industrial.multiblocks, industrial.salvage, industrial.thermalflux for the ECHO module graph.
Foundation
Provides input.contexts, input.controllerready, input.keybindregistry, input.radialmenus for the ECHO module graph.
Player Interface
Provides lens.scanners for the ECHO module graph.
Foundation
Translation validation, fallback text, missing-key reports, language-pack exports, and Studio localization workflow contracts.
Foundation
Provides logistics.convoybindings, logistics.deliveries, logistics.routing, logistics.storage for the ECHO module graph.
Gameplay
Provides logistics.couriers, logistics.dashboards, logistics.depots, logistics.endpoints, logistics.requests for the ECHO module graph.
Foundation
Provides loot.antiduplication, loot.missionrewardpools, loot.pools for the ECHO module graph.
Foundation
Provides lore.audiologs, lore.blackboxentries, lore.entries, lore.environmentalstorytelling for the ECHO module graph.
Foundation
Provides machine.automation, machine.diagnostics, machine.profiles, machine.recipes for the ECHO module graph.
Foundation
Baseline raw materials, refined materials, generic building blocks, and material tags.
Foundation
Provides metadata.manifest, metadata.ai, metadata.migration for the ECHO module graph.
Foundation
Versioned save, data-key, renamed-ID, removed-module, deprecated-content, and rollback compatibility migration contracts.
Foundation
Provides missions.objectives, missions.routes for the ECHO module graph.
Gameplay
Provides module.graph, module.scanner, feature.graph, dependency.resolver for the ECHO module graph.
Foundation
Provides multiblock.automation, multiblock.buildassist, multiblock.definitions, multiblock.facilityruntime, multiblock.progression, multiblock.validation for the ECHO module graph.
Platform
Provides echo.net for the ECHO module graph.
Gameplay
Provides nexus.content, nexus.endings, nexus.fieldtelemetry, nexus.machines, nexus.progression, nexus.realityfield for the ECHO module graph.
Foundation
Provides notifications.missionupdates, notifications.systemalerts, notifications.toasts, notifications.tutorialhints for the ECHO module graph.
Foundation
Provides npc.dialogue, npc.profiles, npc.screens, npc.services, npc.trades, npc.villagerreplacement for the ECHO module graph.
Experience
Openlands Protocol is the first-party relaxed sandbox contract for Openlands, Official ECHO Pack #2. It owns Openlands-specific content, progression, old roads, waystones, first-hour guidance, and cross-runtime parity fixtures.
Gameplay
Provides orbital.content, orbital.factions, orbital.routes, orbital.survival, orbital.surveys, orbital.terminalrecords for the ECHO module graph.
Foundation
Provides pack.profile, pack.repair for the ECHO module graph.
Gameplay
Explains differences between pack or module versions across gameplay, dependencies, migrations, and renamed content.
Platform
Provides platform.contracts for the ECHO module graph.
Foundation
Provides player.back, player.cooldowns, player.homes, player.randomteleport, player.spawn, player.tpa, player.warps for the ECHO module graph.
Foundation
Automated gameplay evidence runner for release readiness, session proof, save/load, install, update, repair, and rollback checks.
Foundation
Trust, permissions, write-action approval, server-rule, blocked-module, content-flag, and creator-governance policy contracts.
Foundation
Provides power.diagnostics, power.networks, power.storage, power.transfer for the ECHO module graph.
Gameplay
Provides powergrid.blocks, powergrid.energyapi, powergrid.generators, powergrid.gridstatus, powergrid.storage, powergrid.transmission for the ECHO module graph.
Gameplay
Provides presence.discordrpc, presence.privacy, presence.providers, presence.statuscommands for the ECHO module graph.
Foundation
Provides prime.content, prime.integrations, prime.missions, prime.onboarding, prime.routes, prime.survival, prime.worldsignals for the ECHO module graph.
Foundation
Provides progression.featureunlocks, progression.gates, progression.objectives, progression.recipeunlocks, progression.serverobjectives, progression.teamobjectives, progression.uisurfaceunlocks, progression.unlockgraph, progression.worldeventunlocks for the ECHO module graph.
Gameplay
Provides questdirector.campaignpressure, questdirector.missionselection, questdirector.recommendations, questdirector.reminders, questdirector.routepacing, questdirector.signals, questdirector.worldeventpacing for the ECHO module graph.
Foundation
Provides index.recipebackend, recipes.backend, recipes.machineviews, recipes.search, recipes.usagegraph for the ECHO module graph.
Gameplay
Provides recovery.commands, recovery.compass, recovery.fieldcaches, recovery.graves, recovery.plans, recovery.rules, recovery.safemodes for the ECHO module graph.
Gameplay
Provides relictech.analysis, relictech.containment, relictech.instability, relictech.relics, relictech.research, relictech.vaults for the ECHO module graph.
Foundation
Provides render.animationprofiles, render.creatorexports, render.diagnostics, render.particleprofiles, render.preview, render.profiles, render.screenchrome, render.validation for the ECHO module graph.
Foundation
Provides reports.contracts, commandcenter.reports, launcher.status, supportbundles.manifest, release.readiness for the ECHO module graph.
Gameplay
Provides riftworlds.arcanaprovider, riftworlds.dimensionalhazards, riftworlds.pocketrifts, riftworlds.riftcracks, riftworlds.ruins for the ECHO module graph.
Foundation
Provides ritual.altar, ritual.diagnostics, ritual.events, ritual.integrations, ritual.pedestals, ritual.structurevalidation for the ECHO module graph.
Player Interface
Ruins, archaeology, salvage sites, and restoration state contracts.
Gameplay
Provides runtime.budgets, runtime.diagnostics, runtime.health, runtime.networkbudget, runtime.particlebudget, runtime.performanceprofiles, runtime.smartticks for the ECHO module graph.
Platform
Provides schema.registry for the ECHO module graph.
Player Interface
Provides screen.actions, screen.bindings, screen.components, screen.contracts, screen.layouts, screen.markup, screen.themebridge for the ECHO module graph.
Foundation
Provides scriptcore.actions, scriptcore.commands, scriptcore.conditions, scriptcore.definitions, scriptcore.examples, scriptcore.migrations, scriptcore.registry, scriptcore.runtimestate, scriptcore.uibridge, scriptcore.validation for the ECHO module graph.
Foundation
Rotating objectives, seasonal loot, timed modifiers, and live event contracts.
Foundation
Moderation, backups, announcements, support bundles, and player report contracts.
Foundation
Shared player session memory for onboarding, objectives, route history, hazards, deaths, and pack phase.
Foundation
Bases, shelters, NPC jobs, storage needs, defense score, comfort, and logistics request contracts.
Foundation
Skills, mastery tracks, passive unlocks, and progression gate contracts.
Experience
Sky Relay Protocol is the first-party pack-root contract for ECHO: Sky Relay, Official ECHO Pack #3. It owns the Sky Relay content IDs, platform fragment progression, terminal pages, Lens scan profiles, HoloMap layers, weather routes, anchor rules, release gates, and cross-runtime parity contracts.
Foundation
Provides social.dialoguetrees, social.factions, social.npcprofiles, social.reputation, social.villagerreplacementplan for the ECHO module graph.
Foundation
Provides sound.adaptivemusic, sound.ambience, sound.audioprofiles, sound.diagnostics, sound.networkactions, sound.service, sound.stingers, sound.uicues for the ECHO module graph.
Foundation
Provides spawn.difficultyscaling, spawn.factionrules, spawn.hazardrules, spawn.poirules, spawn.profiles, spawn.weatherrules for the ECHO module graph.
Foundation
Provides spell.aethercosts, spell.cooldowns, spell.deck, spell.definitions, spell.focus, spell.huddiagnostics, spell.projectiles, spell.runtimehooks for the ECHO module graph.
Foundation
Baseline crafting/storage/processing stations and recipe surface contracts.
Gameplay
Provides stationfall.ambience, stationfall.logs, stationfall.routes, stationfall.story, stationfall.suits for the ECHO module graph.
Foundation
Provides status.effects, status.exposure, status.resistance for the ECHO module graph.
Foundation
Provides structures.discoveryreferences, structures.poimetadata, structures.profiles for the ECHO module graph.
Foundation
Scarcity, shortages, stockpiles, rationing, and supply pressure contracts.
Foundation
Privacy-safe local and session metrics for crashes, install health, progression checkpoints, and module load failures.
Player Interface
Provides terminal.surface for the ECHO module graph.
Foundation
Region control, claims, contested zones, faction ownership, map overlays, and server rule contracts.
Gameplay
Provides asset.textureforge for the ECHO module graph.
Foundation
Provides theme.assetkits, theme.blockpalettes, theme.echoplatform, theme.cyberglass, theme.renderprofiles, theme.tokens, theme.uiskins for the ECHO module graph.
Foundation
Baseline hand tools, tool role tags, and survival tool progression.
Foundation
Provides tutorial.cards, tutorial.flows, tutorial.hints, tutorial.onboarding, tutorial.tooltips for the ECHO module graph.
Platform
Provides validation.pack for the ECHO module graph.
Foundation
Provides vehicle.fuel, vehicle.hooks, vehicle.profiles, vehicle.storage for the ECHO module graph.
Foundation
Provides weather.countermeasures, weather.events, weather.forecasts, weather.shelters, weather.warnings for the ECHO module graph.
Player Interface
Provides wiki.articles, wiki.collections, wiki.guidebooks, wiki.search, wiki.survivalcodex for the ECHO module graph.
Foundation
Provides world.hazards, world.regions for the ECHO module graph.
Content
Spawn safety, first-hour survival route, starter shelter, and early light contracts.
Gameplay
Provides signalos.archives, signalos.chapters, signalos.datadrives, signalos.missions, signalos.net, signalos.terminal for the ECHO module graph.
Gameplay
Provides signalos.examplecontent for the ECHO module graph.